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Apply patch from Geoffrey D. Bennett to fix retry of control packets.
author
Brendan O'Dea
<bod@optus.net>
Thu, 20 Jan 2011 12:48:40 +0000
(12:48 +0000)
committer
Brendan O'Dea
<bod@optus.net>
Thu, 20 Jan 2011 12:48:40 +0000
(12:48 +0000)
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l2tpns.c
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diff --git
a/Changes
b/Changes
index
0740ab8
..
aad8483
100644
(file)
--- a/
Changes
+++ b/
Changes
@@
-1,7
+1,8
@@
-* Thu
Mar 25 2010
Brendan O'Dea <bod@optus.net> 2.2.x
+* Thu
Jan 20 2011
Brendan O'Dea <bod@optus.net> 2.2.x
- Apply MLPPP patch from Muhammad Tayseer Alquoatli.
- Apply patch from Michael O to avoid sending multiple CDNs.
- Apply patch from Cyril Elkaim to fix an issue with MacOS.
- Apply MLPPP patch from Muhammad Tayseer Alquoatli.
- Apply patch from Michael O to avoid sending multiple CDNs.
- Apply patch from Cyril Elkaim to fix an issue with MacOS.
+- Apply patch from Geoffrey D. Bennett to fix retry of control packets.
* Mon Dec 18 2006 Brendan O'Dea <bod@optus.net> 2.2.0
- Only poll clifd if successfully bound.
* Mon Dec 18 2006 Brendan O'Dea <bod@optus.net> 2.2.0
- Only poll clifd if successfully bound.
diff --git
a/l2tpns.c
b/l2tpns.c
index
84acb68
..
54c2f43
100644
(file)
--- a/
l2tpns.c
+++ b/
l2tpns.c
@@
-4,7
+4,7
@@
// Copyright (c) 2002 FireBrick (Andrews & Arnold Ltd / Watchfront Ltd) - GPL licenced
// vim: sw=8 ts=8
// Copyright (c) 2002 FireBrick (Andrews & Arnold Ltd / Watchfront Ltd) - GPL licenced
// vim: sw=8 ts=8
-char const *cvs_id_l2tpns = "$Id: l2tpns.c,v 1.17
5 2010-03-25 05:24:23
bodea Exp $";
+char const *cvs_id_l2tpns = "$Id: l2tpns.c,v 1.17
6 2011-01-20 12:48:40
bodea Exp $";
#include <arpa/inet.h>
#include <assert.h>
#include <arpa/inet.h>
#include <assert.h>
@@
-3033,7
+3033,7
@@
static void regular_cleanups(double period)
if (tunnel[t].retry <= TIME)
{
controlt *c = tunnel[t].controls;
if (tunnel[t].retry <= TIME)
{
controlt *c = tunnel[t].controls;
- uint
8
_t w = tunnel[t].window;
+ uint
16
_t w = tunnel[t].window;
tunnel[t].try++; // another try
if (tunnel[t].try > 5)
tunnelkill(t, "Timeout on control message"); // game over
tunnel[t].try++; // another try
if (tunnel[t].try > 5)
tunnelkill(t, "Timeout on control message"); // game over