MPPP: Another way to discard lost fragments
authorBenjamin Cama <benoar@dolka.fr>
Thu, 26 Jan 2012 01:57:56 +0000 (02:57 +0100)
committerBenjamin Cama <benoar@dolka.fr>
Thu, 26 Jan 2012 01:57:56 +0000 (02:57 +0100)
ppp.c

diff --git a/ppp.c b/ppp.c
index 3f5a9a5..036292a 100644 (file)
--- a/ppp.c
+++ b/ppp.c
@@ -2007,47 +2007,46 @@ discard_lost_frames:
        // if we have something to discard
        if (M_index != this_fragmentation->start_index)
        {
-               uint8_t end_found = 0;
                // look for end of previous frame
                // start at M-1, going backward
-               for (end_index = (M_index + (MAXFRAGNUM-1)) & MAXFRAGNUM_MASK;
-                    end_index != this_fragmentation->start_index;
-                    end_index = (end_index + (MAXFRAGNUM-1)) & MAXFRAGNUM_MASK)
+               uint16_t index = M_index;
+               uint8_t end_or_hole_found = 0;
+
+               for (;;)
                {
-                       fragmentt *this_frag = &this_fragmentation->frag[end_index];
-                       fragmentt *front_frag = &this_fragmentation->frag[(end_index+1)&MAXFRAGNUM_MASK];
-                       // before a MP_BEGIN, we must be a MP_END
-                       if (front_frag->length && (front_frag->flags & MP_BEGIN))
-                       {
-                               end_found = 1;
-                               break;
-                       }
-                       // we are a MP_END
-                       if (this_frag->length && (this_frag->flags & MP_END))
+                       fragmentt *this_frag;
+
+                       if (!end_or_hole_found)
                        {
-                               end_found = 1;
-                               break;
+                               fragmentt *front_frag = &this_fragmentation->frag[index];
+
+                               // before a MP_BEGIN, there must be a MP_END
+                               if (front_frag->length && (front_frag->flags & MP_BEGIN))
+                                       end_or_hole_found = 1;
+
+                               index = (index + (MAXFRAGNUM-1)) & MAXFRAGNUM_MASK;
+                               this_frag = &this_fragmentation->frag[index];
+
+                               // we are a hole or a MP_END
+                               if (!this_frag->length || (this_frag->flags & MP_END))
+                                       end_or_hole_found = 1;
+
+                               if (end_or_hole_found)
+                                       end_index = index;
                        }
-               }
-               // ok, we may not count it for found if end_index == this_fragmentation->start_index
-               // but it complicates things too much and it will be discarded on next round anyway
 
-               //clear length and flags of the discarded fragments
-               if (end_found)
-               {
-                       begin_index = this_fragmentation->start_index;
-                       while (begin_index != end_index)
+                       if (end_or_hole_found)
                        {
-                               this_fragmentation->fragment[begin_index].flags = 0;
-                               this_fragmentation->fragment[begin_index].length = 0;
-                               begin_index = (begin_index + 1) & MAXFRAGNUM_MASK;
+                               this_frag->flags = 0;
+                               this_frag->length = 0;
                        }
-                       this_fragmentation->fragment[begin_index].flags = 0;
-                       this_fragmentation->fragment[begin_index].length = 0;
 
-                       this_fragmentation->start_index = (end_index + 1) & MAXFRAGNUM_MASK;
-                       this_fragmentation->start_seq = (this_fragmentation->fragment[end_index].seq + 1) & (this_bundle->max_seq-1);
+                       if (index == this_fragmentation->start_index)
+                               break;
                }
+
+               this_fragmentation->start_index = (end_index + 1) & MAXFRAGNUM_MASK;
+               this_fragmentation->start_seq = (this_fragmentation->fragment[end_index].seq + 1) & (this_bundle->max_seq-1);
        }
 
        LOG(4, s, t, "MPPP after assembling: M index is =%d, start index is = %d, start seq=%d\n",M_index, this_fragmentation->start_index, this_fragmentation->start_seq);