// L2TPNS Clustering Stuff
-char const *cvs_id_cluster = "$Id: cluster.c,v 1.26 2004-12-16 23:40:31 bodea Exp $";
+char const *cvs_id_cluster = "$Id: cluster.c,v 1.28 2004-12-22 05:30:58 bodea Exp $";
#include <stdio.h>
#include <stdlib.h>
*/
// Module variables.
-int cluster_sockfd = 0; // The filedescriptor for the cluster communications port.
+int cluster_sockfd = 0; // The filedescriptor for the cluster communications port.
in_addr_t my_address = 0; // The network address of my ethernet port.
static int walk_session_number = 0; // The next session to send when doing the slow table walk.
static int walk_tunnel_number = 0; // The next tunnel to send when doing the slow table walk.
+int forked = 0; // Sanity check: CLI must not diddle with heartbeat table
#define MAX_HEART_SIZE (8192) // Maximum size of heartbeat packet. Must be less than max IP packet size :)
#define MAX_CHANGES (MAX_HEART_SIZE/(sizeof(sessiont) + sizeof(int) ) - 2) // Assumes a session is the biggest type!
return -1;
}
+ if (forked) {
+ LOG(0, sid, 0, "cluster_send_session called from child process!\n");
+ return -1;
+ }
+
return type_changed(C_CSESSION, sid);
}
config->cluster_last_hb = TIME; // Reset to ensure that we don't become master!!
if (config->cluster_seq_number != h->seq) { // Out of sequence heartbeat!
- LOG(1, 0, 0, "HB: Got seq# %d but was expecting %d. asking for resend.\n", h->seq, config->cluster_seq_number);
+ static int lastseen_seq = 0;
+ static time_t lastseen_time = 0;
+
+ // limit to once per second for a particular seq#
+ int ask = (config->cluster_seq_number != lastseen_seq || time_now != lastseen_time);
- peer_send_message(addr, C_LASTSEEN, config->cluster_seq_number, NULL, 0);
+ LOG(1, 0, 0, "HB: Got seq# %d but was expecting %d. %s.\n",
+ h->seq, config->cluster_seq_number,
+ ask ? "Asking for resend" : "Ignoring");
+
+ if (ask)
+ {
+ lastseen_seq = config->cluster_seq_number;
+ lastseen_time = time_now;
+ peer_send_message(addr, C_LASTSEEN, config->cluster_seq_number, NULL, 0);
+ }
config->cluster_last_hb = TIME; // Reset to ensure that we don't become master!!