+ // insert the frame in it's place
+ fragmentt *this_frag = &this_fragmentation->fragment[frag_index];
+
+ if (this_frag->length > 0)
+ // This fragment is lost, It was around the buffer and it was never completed the packet.
+ LOG(3, this_frag->sid, this_frag->tid, "MPPP: (INSERT) seq_num:%d frag_index:%d flags:%d jitteravg:%d is LOST\n",
+ this_frag->seq, frag_index, this_frag->flags, this_frag->jitteravg);
+
+ this_frag->length = l;
+ this_frag->sid = s;
+ this_frag->tid = t;
+ this_frag->flags = flags;
+ this_frag->seq = seq_num;
+ this_frag->jitteravg = sess_local[s].jitteravg;
+ memcpy(this_frag->data, p, l);
+
+ LOG(4, s, t, "MPPP: seq_num:%d frag_index:%d INSERTED flags: %02X\n", seq_num, frag_index, flags);
+
+ //next frag index
+ frag_index_next = (frag_index + 1) & MAXFRAGNUM_MASK;
+ //previous frag index
+ frag_index_prev = (frag_index - 1) & MAXFRAGNUM_MASK;
+ // next seq
+ seq_num_next = seq_num + 1;
+ // previous seq
+ seq_num_prev = seq_num - 1;
+
+ // Clean the buffer and log the lost fragments
+ if ((frag_index_next != this_fragmentation->start_index) && this_fragmentation->fragment[frag_index_next].length)
+ {
+ // check if the next frag is a lost fragment
+ if (this_fragmentation->fragment[frag_index_next].seq != seq_num_next)
+ {