uint16_t re_frame_begin_index, re_frame_end_index; // reassembled frame begin index, end index respectively
uint16_t start_index, end_index; // start and end sequence numbers available on the fragments array respectively
uint32_t M; // Minumum frame sequence number received over all bundle members
uint16_t re_frame_begin_index, re_frame_end_index; // reassembled frame begin index, end index respectively
uint16_t start_index, end_index; // start and end sequence numbers available on the fragments array respectively
uint32_t M; // Minumum frame sequence number received over all bundle members